Showing posts with label Addons. Show all posts
Showing posts with label Addons. Show all posts

Tuesday, April 27, 2010

Power Auras: Eclipse ICD Tracking!

So I hadn't really been questing to figure this out, since I rarely find myself in the situation where enough time has passed for me to consider switching which type of Eclipse that I was trying to proc, but I know it is considered one of the shortcomings of Power Auras when compared to Squawk and Awe.

Enter Mooni of Rand des Wahnsinns, a friendly German Shroomkin over at TMR. He devised a clever way around tracking the ICD. Instead of actually accessing the ICD information, he formed an inverted aura to detect the lack of a certain type of Eclipse. Now here's the brilliance: by setting the animation time to 15 seconds, he effectively created an aura that appears at the end of an Eclipse and vanishes 15 seconds later. A perfect ICD tracker (assuming you let Eclipse expire naturally). You can find his original post here. I've lightly modified his work, changing the graphics from the Faerie Fire graphic into the a fireball. Crash and burn, baby. Crash and burn.

Solar ICD Tracking


Lunar ICD Tracking



Full Druid Export

Since I have added a few extra auras, I decided to just repost my exported set as well. This will overwrite everything on Page 1 of your character effects in Power Auras. Don't do this if you've added your own auras to that page. Copy those auras to another page first, then import the set.
  1. Copy the following code
  2. Open Power Auras in WoW by typing /powa.
  3. Click Import Set.
  4. Paste the code into the box that appears and click Accept.
  5. Congratulations! You're now set up. Right click on any aura in Power Auras to adjust the settings, position, or graphic.

Tuesday, March 16, 2010

Power Auras: Omen of Doom/Owlkin Frenzy

I wanted to put out an update to the original Power Auras set that I was using. I now have a very light purple aura under my character to show when I have Omen of Doom (for attempting to time DoTs etc) and I put an indicator above the Nature's Grace aura to show when Owlkin Frenzy was active.

Owlkin Frenzy


Omen of Doom



Hope this is still proving useful for people. I keep seeing screenshots using Power Auras, and that makes me happy! Keep on keepin on!

Thursday, December 10, 2009

Moving Past Squawk and Awe - Power Auras Classic

EDIT: There is a new version of the export posted below. Please replace your old import with this. I have changed the lunar proc color to be more inline with what Blizzard uses. I tinkered with the FF aura to show out of combat as well, since its typically the first spell cast. I fixed the references for the innervate auras, which should eliminate some of the ghost auras that folks have seen. Standardized font on all of the timers. Each aura will be available individually as well.

Squawk and Awe has been a great mod for Moonkins. A staple of the raiding Moonkin's arsenal. However, Adoriele, the developer, no longer plays WoW. Mass panic struck the Moonkin community when the Eclipse change seemed to break SAA. So I'm going to offer an alternative that is based off of a video I saw not too long ago. I am no longer using SAA, but now I use Power Auras Classic. The following is an export of all of my Moonkin related auras.

I have the following auras:
  • Faerie Fire - This aura displays a little pink symbol to the right of my character if it detects the absence of my Faerie Fire on the target.

  • Nature's Grace - The Nature's Grace aura displays white sidebars around my character for the duration of the buff. I find this useful for both timing Hurricanes and simply as a heads up while casting normal nukes. There is no timer or animation with this aura.

  • Insect Swarm - This aura detects my Insect Swarm on an enemy target and provides a visual marker along with a timer that counts down. This is located towards the bottom left of my character.

  • Moonfire - Much like the Insect Swarm aura, this aura detect my Moonfire on an enemy target. It does adjust to the proper time if you are using the Glyph of Starfire. This aura also provides a timer and is located adjacent to the Insect Swarm aura.

  • Eclipse - There are actually two Eclipse auras, a bluish one for a Lunar Eclipse and an orange one for a Solar Eclipse. They appear as a halo around my characters head and have a timer in the middle counting down till the end of Eclipse.


  • Innervate - My Innervate aura is composed of two auras working together conditionally. The first aura checks the cooldown of Innervate. The second aura checks my mana. If my mana is below 56% and my Innervate is available, a blue arrow appears in the middle of my character telling me that I can (and should) Innervate. If either condition is not met, this aura does not show. It is important to make sure that each aura references the other. In the import, they are auras 1 and 2. If you imported the auras individually, mouse over each aura to find the aura ID and type it in the reference box across from the Exact Name checkbox.



Easy Mass Install

  1. Copy the following code and then open Power Auras in WoW by typing /powa.
  2. Click Import Set.
  3. Paste the code into the box that appears and click Accept.
  4. Congratulations! You're now set up. Right click on any aura in Power Auras to adjust the settings, position, or graphic.

Here's a screenshot of what it looks like with a Lunar Eclipse, Nature's Grace, and both DoTs up (click to enlarge).

Friday, September 25, 2009

Gearing with a Purpose: Pawn and True Worth

I haven't been able to get into the new content due to my hectic schedule so I have been focusing on maximizing my non-raid gear upgrades. Having run with a plethora of PuGs, I find that many people roll on items that they can equip if it is an upgrade in one stat. Others choose to upgrade if, on an overall comparison, the new item has "more" stat points. This gearing philosophy seems anywhere from mildly superficial to blatantly ignorant. I've actually seen a mage drop about 20 crit to pick up about 25 spirit and 5 haste. Now I don't know a great deal about mages, but I really can't imagine that is an upgrade.

Pawn


Pawn is an addon that allows a user to rank the relative value (or raw values) of individual stats on gear. Not only that, but it allows a user to make direct gear comparisons, and appends a gear score based on your stat scale to the tooltip of any item. I highly recommend using this addon. It plays a part in almost every gearing decision I make.

------------⟨⟨ Warning: Intelligent Gearing Beyond This Point! ⟩⟩------------



In order to use Pawn you need to have a stats scale ranking the relative value of 1 stat compared to some baseline (another stat, 1 dps increase, 1 sec TTL, etc.) Some people just hijack these values from other reliable sites. I personally don't theorycraft my DK extensively so I grab stat weights from a blog I read and trust.

I base my own stat weights on the relative DPS increase given by adding +10 to one stat. To give an idea of the scope of what is needed, I calculate my DPS by calculating theoretical Eclipse uptime for two concurrent Eclipses (1 cycle) and the necessary nuke spamming to trigger those Eclipses. I have an incomplete model of DoTs where I keep up Moonfire 100% of the time and IS cast at the beginning of the Solar Eclipse. Setting up an Excel spreadsheet to help you calculate can be very useful. Once I have my values, I normalize them to the highest DPS increase (hit if needed). I considered accounting for the difference in budget cost of each item but decided that it would be unnecessary as I wasnt trying to find the best budgeted item, but rather the item that offered the largest DPS increase per point (or 10 points, technically). If I clean up the spreadsheet I will upload it (Don't hold your breath!).

Ok, so now you have some stat weights, let's talk about how to make your Pawn Scales. In Pawn, you can manually enter each stats' weight or use a string to import it. I'm not going to explain the string bit because you'd still have to type it out. Create a new blank scale and enter the stat weights you have. Then copy this scale and set hit equal to zero. Often, items with hit will be overvalued because some (or all) of the hit will be wasted. The second hitless scale will allow you to make comparisons when hit is not an issue. Name your scale and select a color to display the scale on the tooltip.

If you've got Pawn up and running, you can begin to make informed decisions about your gear. But there lies a caveat in all of this. Don't just follow the numbers. Pawn is not a substitute for researching drops and making a loot list. Pawn is a tool to help you evaluate things on the fly, not an excuse to roll on any item that has a higher cumulative score. Now, off with you to set up Pawn and become a more informed consumer of gear! (oh and there are new stat scales over at Gray Matter)